TOP 10 OF THE DECADE: VIDEO GAMES (#5-#1)
And now, the Top 5. Here's the Bottom 5 if you missed it earlier... I base my games off of storyline, gameplay, amount of "quality time" we had together, and just being plain awesome. Let's go:
5. Red Dead Redemption (Xbox 360, Playstation 3)
I never played Red Dead Revolver so I really didn't know what I was going to get into when I bought Red Dead Redemption. All I know going into it was that it was made my Rockstar Games (same developer of the Grand Theft Auto series) and that it was a "sandbox" game (much like all of the Grand Theft Auto games... real shocker huh?). Anyways, it didn't take me long before I was completely charmed with Rockstar's Western theme and just how much there was put into this game. The most awesome thing about RDR is the fact the environment is constantly evolving. Cougars/Bears out of nowhere, folks out in the middle of the desert requesting your assistance (and sometimes wanting nothing more than to loot you or take your horse). Everything was completely random, giving you a different playthrough each time you fired it up. The controls were pretty damn good, especially since most of the time you were riding horseback. It's multiplayer "free roam" was also badass because it gave you the same experience and randomness from the single players but with other players. For a guy who had never played a Western before or quite had much interest to be honest, Red Dead Redemption opened my eyes. Not to mention it just won the VGA's Award for "Game of the Year". Saddle up, guy.
4. Halo 3 (Xbox 360)
Yeah, I've played Reach. I absolutely love it. I fire it up everyday, but the first time I played Halo 3 it blew me away. Perhaps over time when I look back, Reach will take this spot, but my expectations were high with Reach, mine for 3 were not. I played multiplayer online for the first time in this game and for me, it changed my perspective on gaming. No longer did I have to huddle around the screen with three or four of my buddies. Get a LAN connection and get cranked. But for what it's worth, my friends and I at the University of Florida had many, maaaany late nights playing Halo 3. It was the first time I got entranced into a first person shooter since Goldeneye (*Angels singing*). Hell, I still haven't played Halo 1 or 2 (atleast the campaign for 2 anyways), but it was the third that garnered my respect for this genre and one I'll hold in a special place in my heart. Whether or not this will be Master Chief's final mission remains to be seen, but if it is, he gave us a helluva ride.
3. Metal Gear Solid 3: Snake Eater (Playstation 2)
The Metal Gear franchise is one that is popular to most of the gaming community, but I thought the best was the third, Snake Eater. The best Playstation 2 title (in my humble opinion) of the last decade featured not "Solid Snake", but his predecessor "Naked Snake" in Operation: Snake Eater during the Cold War. Some people can't enjoy Metal Gear because of it's priority with stealth, but I think that makes it way more challenging than to go into a fight guns blazing. Snake Eater was the first in the Metal Gear series to offer you a variety of camouflage, so you could sneak past the guards out in the jungle (because of the lack of cover afterall). And a stamina bar, which you wouldn't think too much about but you are in the jungle after all, for a LONG time. How would you survive if you didn't eat... right? I enjoyed this one so much because it has what I considered to be the best Boss Battles... ever. The COBRA unit as their called, featured The Pain, The End, The Fear, The Fury, and of course The Boss. Each of these characters also featured special camouflage and weapons that enhanced the gameplay had you killed them in non-lethal means (which again, is another challenge). Like other Metal Gears, it played with information on game saves. Keep a food in your inventory for too long? It'd go rotten. Fight "The End" for over a week? Eventually he'll die of old age. These are things you'd think would happen if they were real events, which brings a lot of charm to this game.
2. Mass Effect 2 (Xbox 360, Playstation 3)
Yeah, call me a fan boy, but it's no shock that Mass Effect 2 would be in my top 3 for this list. I LIKED the first Mass Effect. It was cool that the decisions you made in the game affected the story and characters you interacted with. I loved the fact you could choose your story background, your class (adept, mechanic, or soldier), and how you looked. The battle system was "meh", and sometimes the physics were a little stupid. Lots of the environments on other planets were boring and monotonous. Not to mention how everyone absolutely DESPISED the Mako. However, BioWare did a helluva job throwing out everything from the first Mass Effect that sucked, and brought all the awesome into the second... and some more. Mass Effect is about shaping the universe around you with Commander Sheppard's (your) decisions. In Mass Effect 2, they REALLY meant something, and changed the game. The characters you acquire all served a purpose, had a personality, and the stronger your team, the more likely you were to survive "The Suicide Mission". Plus, I enjoyed the different species. Mixing up your partner helps because eventually you can find a bruising partner to match "your" Sheppard. The battle system is vastly better than the first, making it easier to access your and your partners powers from the power wheel with just a click of a button. They gave you less options for weapons however, but I actually liked that because I thought the rest was all clutter anyways. I was tired of getting 100 of the same kind of gun. Just give me the goods and move on. Mass Effect is all about the story, the battle system is just sprinkles to an adventure that has countless possibilities.
1. Bioshock (Xbox 360, Playstation 3)
The absolute best game to come out the last 10 years. Bioshock is like nothing you will ever play before, in it's twisted art, demented villains, and it's amazing storyline. Your first visit to "Rapture" is one that will stay with you forever. You could get lost in the detail they took creating this game to give you a twisted 1920's feel. You play Jack, a guy who was just on a plane to head home before it crashes in the ocean and you find a tower with an elevator leading down to a city under water. Rapture had promise, an idea from Andrew Ryan, who you may or may not call the game's antagonist. The idea was that this city was free from morals, and took every good idea from a free government and threw out all the negative that surrounded it. However, somewhere along the way, all goes wrong and Rapture became a lost city with violent and reckless citizens... known as "splicers". Bioshock has the design of a horror game, but the story of an epic. However, you as the player have to dig deep to uncover where Rapture went wrong. You have to listen to tape recordings, found while playing through the campaign, to understand the deep storyline involved with Bioshock. It wasn't just the story that got me though, it was also the character design, thrill effects, amount of cool weapons and plasmids (magic) you obtained. Who wouldn't want to kill someone with a pack of bees? Splice up and find out. The music was creepy, and all tied into the "Roaring 20's" feel. Bioshock was beautiful, in a fucked up kind of way... And introduced us to perhaps the biggest three words in modern day gaming...
"Would you kindly?"
Hoped you enjoyed, and Hell, hope you can agree with me on some of these picks.
GAMES THAT WERE CLOSE BUT NO CIGAR:
Halo: Reach
Assassin's Creed: Brotherhood
Super Meat Boy
God of War I, II, or III
Mass Effect
Braid
LIMBO
Metal Gear Solid II or IV
Castlevania: Harmony of Despair
Batman: Arkham Asylum
Super Mario Galaxy
Metroid: Corruption
Grand Theft Auto IV
Call of Duty: Modern Warfare
Gears of War
Final Fantasy XIII
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